Now we aren’t a fancy site like IGN that gets game copies early and can review them in full on release day. We are a humble group of gamers that play what we come across or get the chance to buy. On top of that, I have a notorious reputation of not finishing games. So I wanted to get out a way too early review of my current game.
I had been spying Kingdoms of Amalur: The Reckoning for about six months now. So when I was able to pick it up finally, I was very excited. The demo left with with a game that felt like the Fable series. However, I’m discovering a few early on elements that causes this game to trump Fable.
First off, instead of being limited to one melee and one ranged weapon, you have two weapons spots. Those two weapons are whatever you want them to be. So if you want to rock two bows, go for it. If you want a sword and a hammer, more power to you. Personally, blow through the enemies with Chakrams and daggers.
Wait, Chakrams are a magical weapon and daggers are rogue weapons, why are you crossing classes like that? This is the second part of KoA that I’ve come to enjoy, easy cross-class development. This is something EA and 38 Studios pumped up from day one. You are able to take you character to the max of all three abilities. By doing so, you open whole new opportunities.
Lastly, it appears early on that side quests are more than just side quests. It feels like side missions (unless it’s a Bioware game) are just means for leveling up. In KoA, the side quests build on each other and feel as much apart of the main story as the main events. By doing so, it gives the game a richer and longer game play.
I know it’s too early to review an RPG game. I’m 4.5 hours in and still going strong. I actually put the controller down to come write this for all my/our adoring fans. But with my attention span and inability to finish games, if I can say good things about a game early on, then that’s a good sign in my book.
And for the record, I have finished all 3 Fable games, just not many Final Fantasy (except VI) games, Sudeki and Lost Odyssey, much to Ninja Bettie’s dismay.