This week in Forge I updated one of the maps, Bouncy Bouncy Bouncy. After playing it with the team we all came upon the realization that some of the gravity lifts will often send you to instant death. That being said I attempted to angle some of the lifts to shoot more up instead of forward. I also added some walls to slide down incase you still overshoot your target. I am also trying to think of ways to update the teleporters at the bottom so that they are still usefull when falling from distance.